Source DocsJak 1Packageslevelsvillage2On this pageassistant-village2sourceTypesassistant-levitatorassistant-levitator: process-taskablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapetasks: task-controlquery: gui-queryold-target-pos: transformqcell-for-task: game-taskcell-x: handlecam-joint-index: int32skippable: symbolblend-on-exit: art-joint-animcamera: handlewill-talk: symboltalk-message: text-idlast-talk: time-framebounce-away: symbolambient: ambient-controlcenter-joint-index: int32draw-bounds-y-offset: floatneck-joint-index: int32fuel-cell-anim: spool-animsound-flava: music-flavahave-flava: symbolmusic: symbolhave-music: symbolbeen-kicked: symbolcur-trans-hook: functionshadow-backup: shadow-geoboulder: entity-actorparticle: sparticle-launch-controlStatesjust-particles: TODOFunctionsassistant-levitator-blue-beamassistant-levitator-blue-beam() => nonesourceassistant-levitator-blue-glowassistant-levitator-blue-glow() => nonesourcecheck-drop-level-assistant-bluehutcheck-drop-level-assistant-bluehut(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: vector) => nonesourceflutflut-bluehutsourceTypesflutflut-bluehutflutflut-bluehut: process-taskablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapetasks: task-controlquery: gui-queryold-target-pos: transformqcell-for-task: game-taskcell-x: handlecam-joint-index: int32skippable: symbolblend-on-exit: art-joint-animcamera: handlewill-talk: symboltalk-message: text-idlast-talk: time-framebounce-away: symbolambient: ambient-controlcenter-joint-index: int32draw-bounds-y-offset: floatneck-joint-index: int32fuel-cell-anim: spool-animsound-flava: music-flavahave-flava: symbolmusic: symbolhave-music: symbolbeen-kicked: symbolcur-trans-hook: functionshadow-backup: shadow-geogamblersourceTypesgamblergambler: process-taskablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapetasks: task-controlquery: gui-queryold-target-pos: transformqcell-for-task: game-taskcell-x: handlecam-joint-index: int32skippable: symbolblend-on-exit: art-joint-animcamera: handlewill-talk: symboltalk-message: text-idlast-talk: time-framebounce-away: symbolambient: ambient-controlcenter-joint-index: int32draw-bounds-y-offset: floatneck-joint-index: int32fuel-cell-anim: spool-animsound-flava: music-flavahave-flava: symbolmusic: symbolhave-music: symbolbeen-kicked: symbolcur-trans-hook: functionshadow-backup: shadow-geogeologistsourceTypesgeologistgeologist: process-taskablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapetasks: task-controlquery: gui-queryold-target-pos: transformqcell-for-task: game-taskcell-x: handlecam-joint-index: int32skippable: symbolblend-on-exit: art-joint-animcamera: handlewill-talk: symboltalk-message: text-idlast-talk: time-framebounce-away: symbolambient: ambient-controlcenter-joint-index: int32draw-bounds-y-offset: floatneck-joint-index: int32fuel-cell-anim: spool-animsound-flava: music-flavahave-flava: symbolmusic: symbolhave-music: symbolbeen-kicked: symbolcur-trans-hook: functionshadow-backup: shadow-geosage-bluehutsourceTypesassistant-bluehutassistant-bluehut: process-taskablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapetasks: task-controlquery: gui-queryold-target-pos: transformqcell-for-task: game-taskcell-x: handlecam-joint-index: int32skippable: symbolblend-on-exit: art-joint-animcamera: handlewill-talk: symboltalk-message: text-idlast-talk: time-framebounce-away: symbolambient: ambient-controlcenter-joint-index: int32draw-bounds-y-offset: floatneck-joint-index: int32fuel-cell-anim: spool-animsound-flava: music-flavahave-flava: symbolmusic: symbolhave-music: symbolbeen-kicked: symbolcur-trans-hook: functionshadow-backup: shadow-geosound-id: sound-idjaws: handlesage: entity-actorim-talking: symbolsage-bluehutsage-bluehut: process-taskablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapetasks: task-controlquery: gui-queryold-target-pos: transformqcell-for-task: game-taskcell-x: handlecam-joint-index: int32skippable: symbolblend-on-exit: art-joint-animcamera: handlewill-talk: symboltalk-message: text-idlast-talk: time-framebounce-away: symbolambient: ambient-controlcenter-joint-index: int32draw-bounds-y-offset: floatneck-joint-index: int32fuel-cell-anim: spool-animsound-flava: music-flavahave-flava: symbolmusic: symbolhave-music: symbolbeen-kicked: symbolcur-trans-hook: functionshadow-backup: shadow-georeminder-played: symbolassistant: entity-actorsunken-elevatorsourceTypessunken-elevatorsunken-elevator: plat-buttonsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shape-movinggo-back-if-lost-player?: symbolgrab-player?: symbolshould-grab-player?: symbolpath-pos: floatbidirectional?: symbolallow-auto-kill: symbolsound-id: sound-idtrans-off: vectorspawn-pos: vectorplay-at-top-going-up-camera?: symbolteleport-if-below-y: floatteleport-if-above-y: floatswamp-blimpsourceTypesprecursor-armprecursor-arm: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapey-init: floaty-offset: floatrot-speed: floatrot-dist: floatrot-base: floatrot-t: floatinit-mat: matrixtension: floatStatesprecursor-arm-die: TODOprecursor-arm-idle: TODOprecursor-arm-sink: TODOswamp-blimpswamp-blimp: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shape-movingthe-ropes: handlearm-timer: int32trans-at-init: vectorrot-at-init: quaterniony-vel: floaty-offset: floaty-offset-target: floatmain-tilt-rand: swamp-blimp-rand-vectormain-tilt-oscillator: swamp-blimp-oscillatorgondola-tilt-oscillator: swamp-blimp-oscillatorpos-rand: swamp-blimp-rand-vectorpos-oscillator: swamp-blimp-oscillatorscale-rand: swamp-rope-rand-floatscale-oscillator: swamp-rope-oscillatorgondola: joint-modbag: joint-modStatesswamp-blimp-bye-bye: TODOswamp-blimp-idle: TODOswamp-blimp-bankswamp-blimp-bank: basicsourceFieldstype: typearm-index: int32pause-before-dropping-arm: int32rise-per-break: floatarm-sink-wait: floatswamp-blimp-oscillatorswamp-blimp-oscillator: structuresourceFieldstarget: vectorvalue: vectorvel: vectoraccel: floatmax-vel: floatdamping: floatMethodsinit!(obj: swamp-blimp-oscillator, arg0: vector, arg1: float, arg2: float, arg3: float) => nonesourceswamp-blimp-oscillator-method-10(obj: swamp-blimp-oscillator, arg0: vector) => nonesourceswamp-blimp-rand-vectorswamp-blimp-rand-vector: structuresourceFieldsmin-time: int32max-time: int32xz-max: floaty-max: floattimer: int32value: vectorMethodsinit!(obj: swamp-blimp-rand-vector, arg0: int, arg1: int, arg2: float, arg3: float) => nonesourceupdate-timer!(obj: swamp-blimp-rand-vector) => nonesourceswamp-ropeswamp-rope: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameparent-override: pointerparent-rp: int32other-entity: entity-actorother-rp: int32old-scale: floatframe: swamp-rope-oscillatorother-pos: vectorscale-base: floatbase-vec: vectorscale-t: floatx-t: floatz-t: floatrot-speed: floatMethodsswamp-rope-method-20(obj: swamp-rope) => basicsourceStatesswamp-rope-break: TODOswamp-rope-idle-arm: TODOswamp-rope-idle-rock: TODOswamp-rope-oscillatorswamp-rope-oscillator: structuresourceFieldstarget: floatvalue: floatvel: floataccel: floatvector-overlay: vectormax-vel: floatdamping: floatMethodsinit!(obj: swamp-rope-oscillator, arg0: float, arg1: float, arg2: float, arg3: float) => nonesourceswamp-rope-oscillator-method-10(obj: swamp-rope-oscillator, arg0: float) => nonesourceswamp-rope-rand-floatswamp-rope-rand-float: structuresourceFieldsmin-time: int32max-time: int32max-val: floattimer: int32value: floatMethodsinit!(obj: swamp-rope-rand-float, arg0: int, arg1: int, arg2: float) => nonesourceupdate-timer!(obj: swamp-rope-rand-float) => nonesourceswamp-tetherrockswamp-tetherrock: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shape-movingtension: floattension-pt: vectorblimp: entity-actorrot-at-init: quaternionhits: int32Statesswamp-tetherrock-break: TODOswamp-tetherrock-die: TODOswamp-tetherrock-hide: TODOswamp-tetherrock-idle: TODOtetherrock-infotetherrock-info: structuresourceFieldsrock-camera: stringarm-camera: stringblimp-rp: int32other-rp: int32connected-to-rock: basicdamping: floatFunctionsblimp-transblimp-trans() => floatsourcebustarockbustarock(arg0: int) => objectsourceprecursor-arm-slipprecursor-arm-slip(arg0: float) => floatsourceswamp-blimp-setupswamp-blimp-setup() => intsourceswamp-rope-break-codeswamp-rope-break-code() => quaternionsourceswamp-rope-init-by-otherswamp-rope-init-by-other(arg0: vector, arg1: entity-actor) => nonesourceswamp-rope-postswamp-rope-post() => nonesourceswamp-rope-transswamp-rope-trans() => nonesourceswamp-rope-update-bounding-spheresswamp-rope-update-bounding-spheres() => nonesourcetetherrock-get-infotetherrock-get-info(arg0: entity) => tetherrock-infosourceVariables*SWAMP_BLIMP-bank**SWAMP_BLIMP-bank*: swamp-blimp-banksourcevillage2-obssourceTypesallpontoonsallpontoons: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frametask: uint8Statesallpontoons-be-clone: TODOallpontoons-idle: TODOceilingflagceilingflag: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameStatesceilingflag-idle: TODOexit-chamber-dummyexit-chamber-dummy: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameorig-trans: vectorfcell-handle: handleMethodsskip-reminder?(obj: exit-chamber-dummy) => symbolsourceStatesexit-chamber-dummy-idle: TODOexit-chamber-dummy-wait-to-appear: TODOfireboulderfireboulder: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapetracker: handletask: uint8Statesfireboulder-be-clone: TODOfireboulder-hover: TODOfireboulder-idle: TODOogreboss-village2ogreboss-village2: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameboulder: handleStatesogreboss-village2-idle: TODOogreboss-village2-throw: TODOpontoonpontoon: rigid-body-platformsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectortask: uint8alt-task: uint8Statespontoon-die: TODOpontoon-hidden: TODOpontoonfivepontoonfive: pontoonsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectortask: uint8alt-task: uint8pontoontenpontoonten: pontoonsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectortask: uint8alt-task: uint8village2camvillage2cam: pov-camerasourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-framecspace-array: cspace-arrayflags: pov-camera-flagdebounce-start-time: time-framenotify-handle: handleanim-name: stringcommand-list: pairmask-to-clear: process-maskmusic-volume-movie: floatsfx-volume-movie: floatseq: uint64villageb-ogrebossvillageb-ogreboss: ogreboss-village2sourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameboulder: handlevillageb-watervillageb-water: water-animsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-framewater-height: meterswade-height: metersswim-height: metersbottom-height: metersattack-event: symboltarget: handleflags: water-flagsppointer-water-anim: pointerlook: int32play-ambient-sound?: symbolFunctionsboulder1-transboulder1-trans() => nonesourceboulder2-transboulder2-trans() => nonesourceboulder2-trans-2boulder2-trans-2() => nonesourceboulder3-transboulder3-trans() => nonesourceboulder3-trans-2boulder3-trans-2() => nonesourceboulder4-transboulder4-trans() => nonesourceboulder4-trans-2boulder4-trans-2() => nonesourceboulder4-trans-3boulder4-trans-3() => nonesourcefireboulder-disable-blocking-collisionfireboulder-disable-blocking-collision() => nonesourcefireboulder-hover-stufffireboulder-hover-stuff() => objectsourceogreboss-village2-transogreboss-village2-trans() => nonesourceVariables*pontoonfive-constants**pontoonfive-constants*: rigid-body-platform-constantssource*pontoonten-constants**pontoonten-constants*: rigid-body-platform-constantssourceripple-for-villageb-waterripple-for-villageb-water: ripple-wave-setsourcevillage2-partsourceTypesvillageb-partvillageb-part: part-spawnersourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-framemode: pointerenable: symbolradius: metersworld-sphere: sphereFunctionscheck-drop-level-sagehut2check-drop-level-sagehut2(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: vector) => nonesourcewarriorsourceTypeswarriorwarrior: process-taskablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapetasks: task-controlquery: gui-queryold-target-pos: transformqcell-for-task: game-taskcell-x: handlecam-joint-index: int32skippable: symbolblend-on-exit: art-joint-animcamera: handlewill-talk: symboltalk-message: text-idlast-talk: time-framebounce-away: symbolambient: ambient-controlcenter-joint-index: int32draw-bounds-y-offset: floatneck-joint-index: int32fuel-cell-anim: spool-animsound-flava: music-flavahave-flava: symbolmusic: symbolhave-music: symbolbeen-kicked: symbolcur-trans-hook: functionshadow-backup: shadow-geo