Font Color Tables
This page contains the font color table for each game. This table and the enum is defined in font-h.gc
. It includes the color index (used for the L
format command, e.g. ~3L
will set the color to the one with index 3
), the color name (used in the font-color
enum) - whose value matches the index - and an example of how it looks like. Note that the table does not include alpha/transparency, it is shown here as pre-multiplied with the RGB values.
info
Some of these colors are modified at runtime. For example, credits
in Jak 1 is altered when rendering the staff titles. These tables only reflect the initial values.
Jak & Daxter
IndexNameColor0
default
1white
2transparent
3red
4orange
5yellow
6green
7blue
8cyan
9pink
10menu-selected
11menu-selected-parent
12menu
13menu-parent
14menu-func-bad
15menu-flag-on
16menu-flag-on-parent
17menu-flag-off
18menu-flag-off-parent
19menu-invalid
20flat-yellow
21progress-memcard
22pad-back
23pad-shine
24pad-square
25pad-circle
26pad-triangle
27pad-x
28progress-blue
29progress-yellow
30progress-selected
31progress-percent
32credits
33red-reverse
34red-obverse
Jak II
IndexNameColor0
default
1white
2transparent
3red
4orange
5yellow
6green
7blue
8cyan
9pink
10menu-selected
11menu-selected-parent
12menu
13menu-parent
14menu-func-bad
15menu-flag-on
16menu-flag-on-parent
17menu-flag-off
18menu-flag-off-parent
19menu-invalid
20flat-yellow
21font-color-21
22pad-back
23pad-shine
24pad-square
25pad-circle
26pad-triangle
27pad-x
28progress-old-blue
29progress-old-yellow
30progress-old-selected
31progress-old-percent
32progress
33progress-selected
34progress-force-selected
35progress-option-off
36font-color-36
37credits-staff-title1
38credits-staff-title2
39font-color-39