Custom level support has gotten some love and Jak 2 got lots of small graphical improvements/fixes.
Progress Report - July 2023
Intel macOS support and texture pack management has landed as well as a ton of progress on texture animations in Jak 2.
Progress Report - June 2023
One of the biggest rewrites we've done in a while has been released, and as usual, work continues on bug fixing and quality-of-life improving Jak 2.
Progress Report - May 2023
I never know what to say here, we did some things.
Crowdin Announcement
Hopefully an easier way to contribute and keep track of what needs translating
Progress Report - April 2023
Bug fixing for Jak 2 continues and several people are working to improve their areas of interest.
Progress Report - March 2023
The theme for this month was definitely fixing bugs and that will likely continue for awhile. At this point, basically all missions and side missions function to some degree.
Progress Report - Feb. 2023
Jak 2 is beginning to really take shape. Decompilation is finally nearing completion with bug fixes and feature additions starting to ramp up.
Progress Report - Jan. 2023
The first progress report to kick off the year and perhaps surprisingly, a big one! Lots of missions are partially working and large portions of the remaining complicated systems in Jak 2 are on their way to completion. We even have some new features in Jak 1 to share!
Progress Report - Dec. 2022
Happy holidays.
As one would expect many of us took a bit of a break this month so it isn't as earth-shattering as last month's report, but there is still plenty to talk about.